Best Indie Dev Zone in San Francisco, California — 12 verified listings
Double Fine Productions — Founded in 2000 by Tim Schafer after he left LucasArts, Double Fine is a San Francisco studio acquired by Xbox Game Studios in 2019 but still operating in its original SoMa office. Made Psychonauts, B
Supergiant Games — Founded 2009 by Amir Rao and Gavin Simon, Supergiant is a small SF indie that has shipped Bastion (2011), Transistor (2014), Pyre (2017), Hades (2020), and Hades II (2025). Hades sold over 1 million c
Mossmouth — Derek Yu's San Francisco studio founded in 2009. Creators of Spelunky (2008/2012/2020) and UFO 50 (2024), an anthology of 50 fictional retro games that was an IGF 2025 Grand Prize finalist. Based in S
Lazy 8 Studios — Founded 2008 in San Francisco by Rob Jagnow. Made the steampunk puzzler Cogs (2009, IGF nominee) and the alternate-reality space exploration game Extrasolar. Based in San Francisco, California. Indepe
Tomorrow Corporation — Founded 2010 in the SF Bay Area by Kyle Gabler (World of Goo), Allan Blomquist, and Kyle Gray. Made Little Inferno (2012), Human Resource Machine (2015), 7 Billion Humans (2018), and World of Goo 2 (2
Unity Technologies — Game engine company headquartered at 30 3rd Street, San Francisco. Unity powers a majority of indie games shipped each year and went public on NYSE in 2020. Based in San Francisco, California. Game en
Bolt Creative — Small San Francisco mobile studio behind Pocket God, the long-running iOS hit that has shipped over 50 weekly updates since 2009. Based in San Francisco, California. Mobile-first game studios build fo
Subset Games — Remote-friendly duo studio originally based in SF/Shanghai. Created FTL: Faster Than Light (2012) and Into the Breach (2018), both genre-defining roguelike strategy games. Based in San Francisco, Cali
Galactic Cafe — The studio name used by Davey Wreden for The Stanley Parable (HD Remix, 2013) and The Beginner's Guide (2015). Wreden continues to ship narrative experiments under this banner. Based in San Francisco,
Campo Santo — SF studio founded 2013 by Jake Rodkin, Sean Vanaman, and team. Made Firewatch (2016). Acquired by Valve in 2018 to develop In the Valley of Gods. Based in San Francisco, California. Independent game s
Three More Years — SF Bay indie team behind Mini Mini Golf Golf, the IndieCade 2025 Innovation in Interaction Design and Visual Design winner. Based in San Francisco, California. Independent game studios self-fund or pa
Freehold Games — Brian Bucklew and Jason Grinblat's distributed US indie. Caves of Qud (2007-2024) released 1.0 in December 2024 — an IGF 2025 Grand Prize finalist. Based in San Francisco, California. Independent game